Getting started with Cocos2d can seem a bit intimidating since there are so many things to learn in addition to knowing the basics of how to use Xcode and write Objective-C code. This article is a ...
Creating a CCSprite from a file: First, we have the simplest way to draw a sprite. This involves using the CCSprite class method as follows: +(id)spriteWithFile:(NSString*)filename; This is the most ...
If you’re building games that you want to run across multiple platforms, the Cocos2d-x framework could be just the thing you need. It’s based on Cocos2d, the open source framework for iOS that can be ...
Cocos2d is first and foremost a rich graphical API which allows a game developer easy access to a broad range of functionality. In this article, we will take a look at the basic uses of sprites. In ...
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