Fans of Diablo games are fans of dungeon crawling. The make-or-break component of a Diablo game are the dungeons that players can explore, as the difference between a well-designed dungeon, and a ...
It’s hard to make a good D&D dungeon. Geek & Sundry always strives to give good DMing tips. Seriously, we throw ‘em around like candy. But we don’t often talk about dungeon design. Fortunately, Extra ...
Once he gets started, he won't stop talking about his love of RPGs. This is especially true if you ask them about BioWare RPGs or Baldur's Gate 3. Astarion, Fenris, Gil, Dorian, Alistair, and Kaidan ...
The first dungeon I ran in World of Warcraft was the Deadmines. Not the Deadmines we have today, of course, although the layout is largely unchanged, but the original, Edwin VanCleef helmed Defias ...
There are some games that stay in production too long to sustain much enthusiasm among gamers (and the game makers in some cases) during their final days of development. Happily, such is not the case ...
The process of game design is a tricky beast. A lot of it is hidden from public view, with very little seeping through for gamers to absorb and understand. On one hand, this helps protect developers ...
Available now for PC/Mac and September 1 for Consoles, we sit down with The Elder Scrolls Online’s Lead Encounter Designer to talk about the evolution of dungeon design. “I have one designer who is ...
Manticore Games announced a contest made for Dungeons & Dragons enthusiasts on Thursday. They’re challenging creative fans to use Core to build a fantasy adventure. Core is a new User Generated ...
After years in development, Persona 5 is almost an amalgamation of the best elements of previous games in the series. It doesn’t drastically alter anything about the Persona formula, but mostly makes ...
Skyrim's dungeons are not poorly designed by any means, but it isn't long into the game before they begin to get somewhat predictable. A large Nord tomb will almost always begin with winding ...
With how popular Super Mario Maker is and with a glaring gap in the Zelda maker space, it should come as no surprise that Super Dungeon Designer scratches an itch we’ve had for a while. This game is ...