I grew up with Gex. My parents weren’t always around and my older siblings had either long moved out or were giant stoners, so time and time again I’d lose myself in whatever was put in front of me.
Of all the 90s platforming mascots, it’s a shame that Gex never caught on. That franchise has sat dormant for decades, and after endless clamoring from fans, the franchise is finally getting some love ...
A Gex Trilogy from Limited Run Games is set to bring the classic games to modern platforms later this year. The Gex games were originally available on the PlayStation and N64, but Limited Run Games is ...
The Gex Trilogy by Limited Run Games is releasing on June 16 with physical editions. Pre-orders for Gex Trilogy open May 9, featuring widescreen resolution and improved analog controls. The three ...
Unfortunately, Limited Run still hasn’t given fans a firm release date for Gex Trilogy. The new trailer says “Preorders open fall 2024” and the accompanying tweet says “Gex is airing later this year!” ...
HBO comedian Dana Gould fuels GEX with over 300 hilarious one-liners and sound effects. GEX’s mouth gets him in trouble, but it’s his thrashing tail and suction cup paws that get him out. GEX has been ...
Word of a Gex revival has gone around the remake conversations in gaming for years, but we’d yet to have something truly substantial until this week. During its recent showcase, Limited Run Games ...
Just a day after its launch, the Gex Trilogy - which bundles together the cult-classic 90s platformer Gex and its two sequels - has officially been deemed a success. And publisher Limited Run Games is ...
Believe it or not, Gex is gearing up for a return in the form of a new remastered trilogy that is set to release future. First coming onto the scene back in 1995, the snarky gecko’s original outing ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Jason Fennell is a writer and game designer based out of Chicago, IL. He has been writing articles about video games for several years now, with a professional interest in Adobe Flash and its legacy.
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