The open-source glTF plugin brings PBR materials, compression, animation and roundtrip exchange to Autodesk 3ds Max.
ARRI LUKA puts virtual fixtures, camera logic and Lumen rendering inside Unreal Engine. Previs gets less guessy. LUKA is a plug-in for Unreal Engine that brings lighting and camera setup into a ...
Maya update 2027.1 adds Sequencer OTIO exchange, LookdevX projection, and Bifrost workflow upgrades for VFX and games.
Blender gets a central Roadmap for active projects and recent features, giving artists and studios a clearer view beyond release-note excavation. For those who don’t know the tool: Blender is an ...
InstaLOD's July update adds two host integrations, adaptive quad topology, folder conversion, scene merging and import-axis ...
Cinema 4D 2026.2 brings a clothy viewport brush, a darker sky, and a truckload of bug fixes. Your crash logs may feel lonely. Cinema 4D 2026.2.0 comes with new modelling (especially for cloth) and ...
Marvelous Designer 2026.0 adds 3D Pencil, Lacing, Toon materials, and export workflow updates for cloth and character pipelines.
NeXus arrives in Blender with GPU particles, fluids, smoke, fire and live viewport feedback. The beta is paid, perpetual and already patched. NeXus for Blender has entered beta as a native ...
Blender 5.2 LTS adds a Cycles texture cache that builds .tx tiles and loads only what the render needs. Less VRAM waste, more scene headroom. For those who don’t know the topic: Blender is a DCC with ...
Houdini 22 arrived earlier than expected and confirms nearly all our keynote findings, with two experimental features ...
Inbibo has released Adonis 2.1, adding AdonisML, ML Deformer, SmartTissue, anatomy transfer and AdnMush for Maya and Houdini.
Version 2026.3 rebuilds UV editing and adds practical tools for particles, rivets, edge cloning and UV-driven animation. For those who don’t know the tool: Cinema 4D is Maxon’s 3D application for ...