Blender gets a central Roadmap for active projects and recent features, giving artists and studios a clearer view beyond release-note excavation. For those who don’t know the tool: Blender is an ...
Comp enters alpha on Windows and Apple silicon, with an optional AI worker and a firm warning against production use.
ARRI LUKA puts virtual fixtures, camera logic and Lumen rendering inside Unreal Engine. Previs gets less guessy. LUKA is a plug-in for Unreal Engine that brings lighting and camera setup into a ...
The open-source glTF plugin brings PBR materials, compression, animation and roundtrip exchange to Autodesk 3ds Max.
Inbibo has released Adonis 2.1, adding AdonisML, ML Deformer, SmartTissue, anatomy transfer and AdnMush for Maya and Houdini.
Generative Media in Premiere beta creates video and sound effects directly in the timeline using Adobe and partner AI models.
MPC and The Mill become one global studio, combining commercial production and film VFX under The Mill name. MPC’s recent credits include Cold Storage, Emilia Pérez, Under Paris, Dracula: A Love Tale, ...
Overgrown is Blender Studio’s proposed feature film, tied to subscriptions and an open-source production playbook.
Colour Awards 2026 entries close 31 July, with expanded Spotlight & Documentary rules and five grading categories.
InstaLOD's July update adds two host integrations, adaptive quad topology, folder conversion, scene merging and import-axis ...
Zephyr 9 adds Gaussian Splatting, map tiles, faster photoconsistency, improved selection tools and new export options.
Houdini 22 arrived earlier than expected and confirms nearly all our keynote findings, with two experimental features ...
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